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Fireworks Mania Update v2022.1.1

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Für den Feuerwerks Simulator Fireworks Mania hat der Entwickler Laumania ApS ein neues Update veröffentlicht. Die meisten Änderungen sind nicht sichtbar, aber wichtig damit Modder mehr Anpassungsmöglichkeiten haben.

Changes

  • Updated „fire“ effect to performe a tiny bit better
  • Changes to how the game render its graphics and manage memory which should give a tiny performance boost
  • Updated translations
  • Updated billboards in City as it is no longer New Years
  • Added Reddit link in the bottom of MainMenu. Yes, we have a sub Reddit now because we are not boomers
  • Lowered the volume in MainMenu as the explosions in the background could be a bit too loud

Bugs

  • Fixed bug where fireworks from mod would tip over even if placed „static“
  • Fixed bug where particles for a short while spawned at 0,0,0 if a lot of fires were starting at once. At least it should happen a lot less now
  • Fixed bug where no mods where loaded if one mod crashed due to wrong version
  • Fixed bug where crossair would come back even if HUD should be hidden via pressing BackSpace

Quelle

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