Entwickler IRONMACE hat den Hotfix 58 für Dark and Darker veröffentlicht.
Dark and Darker Patch-Notes
Changes
- Fixed an issue where characters existing on page 2 would not be displayed at the top of page 1 even if they were recently logged in.
- Fixed an issue where casting a spell could sometimes cancel as if hitting a wall.
- Fixed an issue where magic protection potions would not drop in dungeons.
- Fixed an issue where Frost Wyvern could repeat certain patterns.
- Fixed an issue where Frost Wyvern’s tail slash pattern would sometimes not hit the player.
- Fixed numerous holes in the environment through which rats could fall.
- Fixed an issue where chest lids could become embedded in walls.
- Fixed an issue where various bookshelf levers would not appear.
- Fixed an issue where party members‘ gear scores could become unsynchronized.
- Many other minor fixes.
- Fighter’s Perfect Block cooldown time changed from 10s → 7s.
- Fighter’s Shield Slam cooldown time changed from 10s → 7s.
- Fighter’s Shield Slam can now be used while blocking.
- Rogue’s Ambush Physical Damage Bonus changed from 50% → 25%.
- Rogue’s Double Jump movement speed penalty has been changed from -18 → -10.
- Rogue’s Hide Mastery multiplier changed from 3 → 2.5.
- Rogue’s Jokester range changed from 450 → 600.
- Rogue’s Stealth no longer reveals its silhouette when moving.
- Ranger’s Chase range changed from 450 → 550.
- Ranger’s Backstep now has 2 charges.
- Wizard’s Quick Chant spell casting speed bonus changed from 10% → 20%.
- Wizard’s Chain Lightning damage changed from 35/30/25/20 → 35/30/25/25.
- Wizard’s Fireball damage changed from 25/10 → 25/15.
- Wizard’s Magic Missile damage changed from 10 → 11.
- Cleric’s Holy Aura range changed from 450 → 600.
- Bard’s Story Teller range changed from 450 → 600.
- Bard’s War Song range changed from 450 → 600.
- Warlock’s Blow of Corruption damage changed from 10 → 12.
- Warlock’s Life Drain duration increased from 6 → 7 seconds, base damage increased from 3 → 5, and Attribute Bonus Ratio changed from 75% → 25%.
- Druid’s Natural Healing range changed from 450 → 600.
- Druid’s Spirit Bond range changed from 450 → 600.
- Druid’s Sun and Moon range changed from 450 → 600.
- Druid’s Panther form Scratch hit slow duration changed from .25s → 1s and move speed bonus changed -3% → -15%.
- Druid’s Panther form Neckbite hit slow duration changed from .25s → .5s and move speed bonus changed -3% → -7%.
- Arming Sword damage slightly increased.
- Aegis’s magic reflection time changed from 3s → 8s and cooldown time changed from 20s → 12s.
- Castillon Dagger’s attack multiplier changed from 1.0/1.0/1.5 → 1.0/1.0/1.3.
- Stiletto Dagger’s attack multiplier changed from 1.0/1.0/1.4 → 1.0/1.0/1.15.
- Improved the animation of shields and the Crystal Sword.
- Pavise’s movement speed penalty changed from -50 → -35.
- All shields‘ Shield Slam animations play slightly faster.
- Rapier’s collision sockets have been changed to be slightly tighter.
- Healing potions of all rarities have their healing amount increased from 15 → 20.
- Bandage healing changed from 12/15/18/21/25/30 → 15/19/24/30/37/45.
- Bandage usage time for all rarities changed from 5.5s → 4s.
- Surgical kit usage time changed from 27s/24s/20s/18s/16s/12s/10s → 15s/13s/11s/9s/7s/5s/3s.
- Campfire install time for all rarities changed from 15s → 10s.
- Addition of new event currencies, the Silver Skull Token and Golden Skull Token for an upcoming event.
- Improved the feel of moving/equipping items in the inventory.
- Add new experimental High Roller restrictions to address the amount of “solo rat/crow play” in the High Roller dungeons – High Roller adventurers must have a minimum gear score of 225, and size of the party must match the solo/duo/trio queue size. The HR ante has been removed. We may adjust these settings based on data and feedback.
- Allied player kills will no longer take an extended time to loot initially.
- The time it takes to interact with an enemy corpse not killed by you or your allies changed from 7s → 12s.
- Slight QoL improvements when accessing the Squire.
- Improvements to multiple visual and sound effects and audio bugs.
- In-Game Quest log now updates dynamically while in the dungeons.
- Addition of new skins, emotes, and cosmetic rewards.
Quelle: https://store.steampowered.com/news/app/2016590/view/4327481163699088991?l=german